Monday, 30 November 2015
Friday, 27 November 2015
Thursday, 26 November 2015
Monday, 23 November 2015
Friday, 20 November 2015
Environmental assets z-brush progress
Since this is my first time using zbrush, progress has been slow. The first asset sculpted so far is a tree that could be placed to flesh out the background, and possibly duplicated and placed several times to give the impression of unique trees.
Once I have the sculpt examined and seek advice as to what to do next, I can proceed with it.
The idea was to have the tree slightly sinking into the ground and having the top of it be out of frame, or obscured by leaves. The height of the tree itself may need extending depending on the scale. However, the plan right now is to have the segment of the tree defined by these blue lines visible:
In the meantime while I am unable to work on this, I have started modelling the log in the centre of the scene. It is still a work in progress.
-Chloe
Once I have the sculpt examined and seek advice as to what to do next, I can proceed with it.
The idea was to have the tree slightly sinking into the ground and having the top of it be out of frame, or obscured by leaves. The height of the tree itself may need extending depending on the scale. However, the plan right now is to have the segment of the tree defined by these blue lines visible:
In the meantime while I am unable to work on this, I have started modelling the log in the centre of the scene. It is still a work in progress.
-Chloe
Monday, 16 November 2015
Animation Chart
Time/Frame: Action
00.00/000: Start
01.85/45: Fox head popped out full
03.31/83: Fox behind log
06.36/158: Fox reared back and ready to run and jump
09.16/227: Fox Crouched at lowest point ready to spring
10.89/264: Fox Full point of jump to scramble up log
11.29/279: Fox on top of log
12.89/312: Fox mid leap off log
15.36/374: Fox hits ground
15.82/385: Fox legs give way
17.67/434: Fox struts round
19.76/476: Fox sees pile of leaves and moves into a run
22.28/541: Gorilla jumps out of leaves and Fox jumps back
startled
23.00/552: Fox starts to run (at point of tail trip)
23.68/571: Fox starts to roll
25.00/600: Fox hits stump
26.00/624: Gorilla begins to walk quickly over to fox
36.37/880: Gorilla reaches fox and begins to stroke it
38.28/918: Gorilla carry fox off
Treatment
Scene starts with a log. Slowly a cat/fox like creature
peers over the log then quickly ducks back. [Cut: Side: WS] The cat walks back
slowly to take a run up and dashes towards the log, it jumps just reaching its
front claws over enough to hang on. It scratches its back legs to lift itself
on the top of the log. [Front: WS] Proud yet still conscious it confidently
leaps off the log. ([CU]Front legs slip out from under it as it hits the ground
and lands on its face with its tail drooping over its eyes. Also possibly blows tail up) leaves fly out.
[FS: Moving with cat] The cat get back up to its feet and looks around while
slowly walking forward, it spots a nice pile of leaves [Cut: MS: Leaves] [Cut:
WS: Cat and Leaves] and decides to run and jump into it. As it approaches the
gorilla creature bursts out [CU: Gorilla] raging to scare the cat. The cat
jumps back, [CU: Cat] upright it’s ruff and wings spread in shock and the cat
turns to run away. [WS: Both] Just as the cat gains momentum it trips over its
oversized tail [FS] rolling itself into a stump. [FS: Behind right side
Gorilla] The gorilla walks quickly over to see it the cat is alright [FS: Both]
and proceeds to stroke it better. ([FS: Behind] gorilla walks off with cat in
arms) [Pan up: FO]
Synopsis
Synopsis
Two creatures playing in a forest. One fox and gorilla type
creatures. The fox jumps over a log and as it approaches to jump into a pile of
leaves a friendly gorilla startles it and it runs off tripping over its tail.
Thursday, 12 November 2015
Tuesday, 10 November 2015
Fox Progress
Progress on the fox sculpt, roughed in the fur around the neck and chest, will move on to fine tuning and detailing the model.
Monday, 9 November 2015
Saturday, 7 November 2015
Environment Block out
Simple lambert colours to define the attributes.
Yellow: Log
Red: Leaves
Blue: Stump
Only the interactive parts of the environment have been put down so the modeller knows where to place them and not to place anything else in between them.
Yellow: Log
Red: Leaves
Blue: Stump
Only the interactive parts of the environment have been put down so the modeller knows where to place them and not to place anything else in between them.
Friday, 6 November 2015
Sunday, 1 November 2015
Creature orthographic view progress
Subscribe to:
Comments (Atom)










































